// AA 01 Î佫µÇ³¡ÉýÐÇÎ佫ѡÔñ #tagCSActHeroAppearStarHeroSelect struct tagCSActHeroAppearStarHeroSelect { tagHead Head; BYTE ActNum; // »î¶¯±àºÅ BYTE StarHeroIndex; // ÉýÐǼƻ®Ñ¡ÔñµÄÎ佫IDË÷Òý };